Description
The Superfluous Steam CD Key Platform: Steam Release Date: 22/11/2016 Product Description “The Superfluous” [soo-pur-floo-uh s] A cave-diving, sci-fi, rogue-lite, platformer with jet packs and lots of explosions. Help stop an apocalyptic asteroid on collision course with Earth. Lead a squad to the center of the asteroid and blast it into space dust. Features Rogue – Levels are randomly generated and get progressively harder as the player progresses through them. The player’s goal is to defeat a boss to unlock the next biome. Perma-Death – for the individual characters, but they are cloned back to level 0 and can be used for other missions. Perma-Progress – any upgrades the player purchases or any checkpoints the player reaches are saved. If a mission fails all loot will be lost. The player must decide to leave the dungeon and keep their loot or continue to the next level. Platformer – side scrolling 2D platformer. The main locomotion of the player is walking and using a jet-pack. Attacking is done in two to four directions (depending on the weapon equipped). Squad Based – Never journey alone! Bring along several squad mates with different tools and weapons to help you dive deeper. Balance your squad with miners, healers, heavy weaponry and explosives. Destructible Terrain – mine and blow your way through the level to collect gems, create a shortcut, or gain an advantage over your enemies. Progression – As squad member kill enemies and clear cave sectors they gain XP. When they gain enough XP the go up a level and a random perk is assigned. These will be lost on death and can be changed for gold back at base. Three Biomes – explore the ‘Dark Cave’, ‘The Underwater’, or the ‘Lava’ biomes on your quest to save the world. Economy – Loot can be obtained in the form of Gold and Gems. Gold is used to buy new crew DNA (unlock characters) and re-rolling perks. Gems are used to upgrade your gear, the number of people in your squad, the starting health of characters, etc. Story – a fun, light story about the impending destruction of earth, bureaucracy, the military and sci-fi culture. Local CO-OP – 2 (shooting for 4) player local multiplayer. A holo-deck ‘arena’ is planned to add death-match gameplay. Controller Support – This game was designed for both keyboard/mouse and controller support. Sci-Fi – I love reading all types of science fiction {Asimov, Niven, Heinlein, Card, Howey, Clark, Wells, etc. } and have always tried to include that genre in my games. System Requirements Windows: OS: Windows 7 Memory: 2 GB RAM Graphics: Low-end or integrated graphics card DirectX: Version 9. 0 Storage: 40 MB available space Mac OS X: OS: Mac OS X Memory: 2 GB RAM Graphics: Low-end or integrated graphics card Storage: 40 MB available space
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